OiiOii for Indie game studios producing trailers, cutscenes, and IP concept reels
Pre-production cinematics and trailers used to cost more than the game itself. Studios skip animated marketing material because the pipeline doesn't fit a 3-person team.
Who this is for
Indie game studios producing trailers, cutscenes, and IP concept reels
How OiiOii fits in
Upload your IP's existing character art; the Character Designer agent learns it and produces consistent variants for cutscenes.
The Art Director agent matches your game's visual language (pixel, anime, gritty 3D, etc.) across all generated shots.
The Animator agent picks Sora 2 / Veo 3.1 / Kling per shot, optimizing for the motion type each beat needs.
You get a launch trailer, gameplay teaser, and Steam capsule animation in days, not months.
Real examples
Steam Next Fest trailers
Kickstarter campaign animation
Pre-launch lore teasers